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Human Resource Officer

JOB ID OP-01

Description

We are looking to employ an HR officer with excellent communication skills, both written and verbal. The HR officer is expected to have, or is eager to gain experience with the recruitment and management of new team members. They should have excellent organizational skills, good time-management skills, and the ability to multi-task

As the Human Resource officer, you would be leading recruitment effort and assisting with the organization of team-building and staff development activities. You would also be brainstorming and implementing incentives that increase staff morale and productivity.

Requirements

  • Being a TU Delft student is required.
  • Minimum education level: 2nd year bachelor student at the TU Delft
  • Experience in Human resource management is appreciated, but not mandatory.

Job type
Part-time (min. 10h/week)

Period
Start as soon as possible, preferred period of one year.

Location
Delft, Netherlands

Embedded Software Engineers

JOB ID SOF-01

Description
The task will be writing the embedded C++ code for one of the subsystems of Lunar Zebro:
– ST-COM-01: Communications programming
– ST-CDHS-01: Payload programming
– ST-CDHS-02: Power Processing Unit (PPU) programming
– ST-CDHS-03: On-Board Computer (OBC) programming
– ST-CDHS-04: Diagnostics programming
– ST-CDHS-05: Locomotion programming
– ST-CDHS-06: Sensors programming
– ST-CDHS-07: Umbilical cord programming

Requirements
– Minimum education level: 3rd year bachelor student at University or HBO
– Experience with designing and developing (large-scale) software systems on C++ (equivalent to minimum 1 year full time programming experience)
– Good working knowledge of Linux systems including socket programming, timers and multi-threading
– Good knowledge and experience about data communication protocols such as RS-422, USB, UART, SPI/I2C
– Experience/Knowledge of testing frameworks such as Google Test (https://github.com/google/googletest)
– Experience with working with Git
– A plus if experienced with a software development life cycle

Job type
Part time (min. 8h/week)

Period
Start as soon as possible, preferred period of one year

Location
Delft, Netherlands

Navigation Software Engineers

JOB ID NAV-01, NAV-02, or NAV-03:

  • ST-NAV-01: Navigation – RGB Camera – Obstacle detection
  • ST-NAV-02: Navigation – Path planning
  • ST-NAV-03: Navigation – RGB Camera programming

Description

You will be supporting the navigation software development team in the development of the object recognition and avoidance, navigation, and swarm algorithms using sensor fusion (camera, IMU, and LiDAR).

Requirements
– Minimum education level: 1st year MSc student from AE, EEMCS or 3ME.
– Experience with designing and developing software systems on Python and C/C++
– Experience with Artificial Intelligence
– Experience with sensor fusion and navigation
– Experience with git and scrum

Job type
Part time (min. 8h/week)

Period
Start as soon as possible, preferred period of one year

Location
Delft, Netherlands

Full-Stack Software Engineer

JOB ID SOF-02

Description
You will be part of a multidisciplinary Ground Segment team to develop and deploy a massive micro-service web system onto the cloud. You will:

  • Develop and architect together with other engineers:
    • Mission Control System
    • Data Retrieval System
    • Frontend application that interacts with the backend
  • Deploy the applications onto the cloud
  • Continuously test your implementation
  • Collaboratively review code
  • Create and prioritize requirements

Requirements

  • Minimum education level: 2nd-year bachelor student at University or HBO
  • Experience with designing and developing software systems in JavaScript/TypeScript, Go, Java and/or Python.
  • Experience with backend frameworks like Node.js, Django, Flask and/or Golang.
  • Experience with frontend frameworks like React.
  • Good working knowledge of Linux systems
  •  Experience/Knowledge of software testing
  • Experience with working with Git
  • Experience with a software development life cycle
  • A plus if experienced with Docker, CI/CD, Kubernetes, AWS (or any other cloud technologies)

Job type
Part time (min. 8h/week)

Period
Start as soon as possible, preferred period of one year

Location
Delft, Netherlands

Ground Segment Engineer

JOB ID GS – 02

Description
You will be part of a multidisciplinary Ground Segment team to help implement and test its design.
In your role, you will cover:

  • Selection of and communication with different Ground Stations across the globe
  • Assistance in setting up and testing the Ground Segment software and hardware
  • Preparation of a Mission Operation plan
  • …and much more!

Requirements

  • Minimum education level: 2nd-year bachelor student at University or HBO
  • Interest in researching into Mission Operation and Radio communication protocols
  • Coding experience is appreciated

Job type

Part time (min. 8h/week)

Period
Start as soon as possible, preferred period of one year

Location
Delft, Netherlands

Mechanical Engineer

JOB ID STR-01

Description
As a mechanics engineer you will look into the physical design of the body of the rover. You will design new components or make edits to the existing designs. You will help prepare for the assembly and manufacturing. Next to this you will attend the weekly meetings and document your work.

Requirements
– Minimum education level: 2nd-year bachelor student at University or HBO

Job type
Part time (min. 8h/week)

Period
Preferably 1 academic year (6 months minimum)

Location
Delft, Netherlands

Electronics Engineers

JOB ID ELE-01

Description
You will join the Electronics department of Lunar Zebro. You will help with the design, production and testing of the terrestrial and lunar rover.

Requirements
– Minimum education level: 2nd-year Electrical Engineering Bachelor student at University or HBO
– Analog electronics design
– Testing PCBs
– PCB design. Although, if you have no experience with designing PCBs and want to learn it you are still very much welcome to apply
– Soldering

Job type

Part time (min. 8h/week)

Period
Start as soon as possible, preferred period of one year

Location
Delft, Netherlands

Content Creators

JOB ID PR-01

Description

Content Creation and Graphic Design in the public relations of Space missions is essential! It is not only needed to increase the general public’s awareness of the projects, but also to radiate trust to our partners. It should show the professionalism with which the mission is tackled, as well as show the human side, for future new recruitments. It must therefore be a good mix between formal content and more entertaining one. Lunar Zebro is no exception to this. Social media and external events are key to bringing our rover sucessfully to the Moon. For this, we are looking for new Content Creators in our Media Team!

As a Content Creator you must be creative and be willing to take initiative, as your tasks will be diverse. In general, you will mostly focus on the communication of the teams efforts to the outside world by keeping the social media up to date and write blog posts or articles. But, you will be given some freedom in the way you want to do this!

You might be asked to continue an already existing series of posts, improve it, or come up with a whole new idea! If you feel like we are lacking certain type of content, or if we could present it in a different way, you will be given the freedom to do so! Perhaps, you will be the next Content Creator, enabling our Moon Mission!

Requirements
– Minimum education level: 2nd-year bachelor student at University or HBO
– Knowledge of Adobe Suite is not necessary, but would be a plus

Job type
Part time (min. 8h/week)

Period
Start as soon as possible, preferred period of one year

Location
Delft, Netherlands

Graphic Designers

JOB ID PR-02

Description
Content Creation and Graphic Design in the public relations of Space missions is essential! It is not only needed to increase the general public’s awareness of the projects, but also to radiate trust to our partners. It should show the professionalism with which the mission is tackled, as well as show the human side, for future new recruitments. It must therefore be a good mix between formal content and more entertaining one. Lunar Zebro is no exception to this. Social media and external events are key to bringing our rover successfully to the Moon. For this, we are looking for new Content Creators in our Media Team!

As a Graphic Designer you must be creative and be willing to take initiative. Overall, you will mostly focus on creating graphical content for the social media, website, promotion, events, and so on.. But, you will be given some freedom in the way you want to do this!

You might be asked to continue an already existing template within our public relations, improve it, or come up with a whole new idea! If you feel like we are lacking certain type of content, or if we could present it in a different way, you will be given the freedom to do so! Do we need more video content, or are we lacking other graphical ways to do outreach? Do let us know. Perhaps, you will be the next Graphic Designer, enabling our Moon Mission!

Requirements
– Minimum education level: 2nd-year bachelor student at University or HBO
– Experience with Adobe Photoshop/Illustrator/Premiere Pro

Job type
Part time (min. 8h/week)

Period
Start as soon as possible, preferred period of one year

Location
Delft, Netherlands

Partnerships Coordinator

JOB ID PC-01

Description
As partnerships coordinator you will be responsible for:

– Collaborate in and attend Lunar Zebro events. Participation includes pre-event efforts working closely with the Public Relations department, to secure partner participation and marketing of the event to appropriate audiences, support the day-of activities and complete follow-up tasks.
– Maintain timely, accurate and thorough documentation of all activities, tasks, contacts and account management.
– Authentically project and reflect Lunar Zebro’s mission and vision.
– Organise meetings and calls with the partners to foster relationships and ensure strong co-operation.
– Deliver partners sponsorship rights and activation programs.
– Secure new funding.
– Develop deep partnerships and pipeline to increase Lunar Zebro’s reach and impact within organizations.
– Demonstrate thoughtful and appropriate time management in extending the vision, strategies and tactics required for sustained partnership and their engagement and implementation.

Requirements
– Candidate must be studying in TU Delft to be eligible for the position.

– Experience in public relations and business networks is desirable.
– A good ability to understand the technical and financial needs of the project, and subsequently be able to match those needs with possible industry partners who can deliver on that.
– Good networking skills and good communication skills.
– Candidate should be able to find contacts and approach organizations for possible partnership opportunities.
– An ability to present the project and him/herself in a confident and convincing manner.
– Willingness to follow through on tasks promptly and stay in close contact with partners via phone/email.
– Comfortable with doing video/audio interviews.
– Good written and spoken English. Written and spoken Dutch is desirable
– Negotiation – can negotiate and influence skilfully and professionally while maintaining relationships.
– Initiative – Self directed with a strong bias for action and results, displays keen interest in Lunar Zebro’s mission and vision while representing it.

Job type
Part time (min. 12h/week including 8 hours in daytime)

Start date

Immediate start

Location
Delft, Netherlands

Internships

3D Animation Intern

JOB ID PR-04

Description
During a major space conference this autumn, Lunar Zebro will demonstrate physical and operational rovers working together. This event is the perfect opportunity to update our short lunar animation video, to show not only our updated design, but also the future swarming capabilities of our rover, and some terrestrial applications. It will then be used to explain our mission to the space industry experts present at the conference.

Your task as a 3D artist would be to create this animation in collaboration with ATG Europe, who will mentor you. You will be given an initial storyboard to follow, but you will have the opportunity to suggest improvements. You will be given the CAD model of our rover and will be able to collaborate with relevant departments within Lunar Zebro for technical questions.

Requirements

  • Minimum education level: 2nd-year bachelor student at University or HBO
  • Must be allowed to perform an internship in the Netherlands without additional provisions being required for residence or work permits, etc.
  • A portfolio for us to look at your previous work will be greatly valued to check your artistic skills.
  • Proficient in Autodesk Maya 3D software.
  • Fluent in Adobe Photoshop.
  • Strong modeling skills (hard surface).
  • Basic knowledge of After effects/ Nuke.
  • Basic knowledge of Vray.
  • Possess strong technical skills and the ability to learn new software quickly.
  • Fluent in English.
  • Be able to work under guidance to achieve the desired level of aesthetic quality and technical accuracy.
  • Must have the ability to solve problems and predict potential problems with assigned Tasks.
  • Ability and willingness to learn new workflow(s).
  • Ability to take direction positively, work well within a team, and thrive under the pressure of tight deadlines.

Job type
Full-time Internship with financial compensation.

Period
Minimum of 3 months. Starting as soon as possible.

Location

Delft, Netherlands

VR Artist Intern

JOB ID PR-03

Description
You will join the Communications department and will design the structure of the
messages exchanged between Rover and Ground Segment during the mission. Some elements that you will define are: size and structure of data packets, error estimation, error detection and correction methods, link budget estimations. Part of your tasks will also be making sure that our communications are respecting existing protocols. You will work in close contact with both the Ground Segment and the Software Department, which will implement your design into code.

During a major space conference this autumn, Lunar Zebro will demonstrate physical and operational rovers working together. This event is also the perfect opportunity to show a Virtual Reality environment, in which visitors can interact with our rovers in real lunar conditions or on the moon.

As a VR artist intern, you would be in charge of creating this environment, adapting the CAD model of our rover to the VR requirements, and animating them, such that the user can interact with them.  You will have an initial storyboard guideline to follow, but you will be given the opportunity to discuss possible improvements. You will be given access, where needed, to relevant software of our rover, such as the locomotion, or the (pseudo-)swarming software.

You will be working within the ATG offices in Noordwijk, in collaboration with SCN Avatar, and you will be mentored by them. You might collaborate with the Science Center at the TU Delft, and other organisations. You will be working directly with the Media Team of Lunar Zebro. You will have the opportunity to collaborate with different departments within the team.

Requirements

  • Must currently be a student pursuing either a bachelor’s or master’s degree in a technical (e.g.: software engineering, game development) or related field, and as such an internship required by a study program.
  • Must be allowed to perform an internship in the Netherlands without additional provisions being required for residence or work permits, etc.
  • Have the right communication skills to work in a multi-disciplinary team
  • Knowledge of Unreal (preferred) or Unity.
  • Ideally have some projects they can show us.

Personal Profile

  • Pragmatic attitude.
  • Good communication skills in English.
  • Personal initiative and thirst for improvement.
  • Eagerness to learn many things in a short period of time.
  • Well-organized work style.
  • Capable of working in an ambitious team.
  • Willing to take initiative and responsibility

Bonus points

  • Experience with creating Virtual Reality games or experiences.
  • Experience creating tools or procedural generation of assets.
  • Experience with physically based rendering.
  • Experience with writing shaders
  • Experience with lighting
  • Experience with Unreal Engine (and ideally Blueprints or C++)
  • Experience with CAD (as in, 3D asset creation for physical objects)

Job type

Full-time. Financial compensation will likely be provided

Period
A minimum of 3 months. Starting as soon as possible.

Location

Delft, Netherlands (with offices in Noordwijk, Netherlands)

Communications Engineer Intern

JOB ID GS-01

Description
You will join the Communications department and will design the structure of the messages exchanged between Rover and Ground Segment during the mission. Some elements that you will define are: size and structure of data packets, error estimation, error detection and correction methods, link budget estimations. Part of your tasks will also be making sure that our communications are respecting existing protocols. You will work in close contact with both the Ground Segment and the Software Department, which will implement your design into code.

Requirements
Minimum education level: (Electrical Engineering) MSc student
General knowledge about Spacecraft Telecommunications and good knowledge of error detection and correction in communications and data stream design.

Job type
Internship or MSc thesis project, full-time

Period
Start as soon as possible. Expected duration: 3-4 months

Location

Delft, Netherlands

More information?

Feel free to contact us through email ([email protected]) if you have any questions. To know more about the project, you can follow us on Instagram and LinkedIn.

APPLY NOW

The Lunar Zebro team is recruiting new members!